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allow values up to 1000 for maxgameticks
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@ -48,7 +48,7 @@ void Settings_Load()
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WindowRect.top = GetInt("posY", -32000);
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int maxTicks = GetInt("maxgameticks", 0);
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if (maxTicks > 0 && maxTicks < 1000)
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if (maxTicks > 0 && maxTicks <= 1000)
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ddraw->ticklength = 1000.0f / maxTicks;
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if ((ddraw->fullscreen = GetBool("fullscreen", FALSE)))
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