1
0
mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

use rounding ticklength to get better results

This commit is contained in:
FunkyFr3sh 2018-11-22 11:14:59 +01:00
parent 78e9c71f31
commit 611fe1286f

View File

@ -49,7 +49,7 @@ void Settings_Load()
int maxTicks = GetInt("maxgameticks", 0); int maxTicks = GetInt("maxgameticks", 0);
if (maxTicks > 0 && maxTicks <= 1000) if (maxTicks > 0 && maxTicks <= 1000)
ddraw->ticklength = 1000.0f / maxTicks; ddraw->ticklength = 1000.0f / maxTicks + 0.5f;
if ((ddraw->fullscreen = GetBool("fullscreen", FALSE))) if ((ddraw->fullscreen = GetBool("fullscreen", FALSE)))
WindowRect.left = WindowRect.top = -32000; WindowRect.left = WindowRect.top = -32000;
@ -291,11 +291,11 @@ static void CreateSettingsIni()
"\n" "\n"
"; Dune 2000\n" "; Dune 2000\n"
"[dune2000]\n" "[dune2000]\n"
"maxgameticks=58\n" "maxgameticks=60\n"
"\n" "\n"
"; Dune 2000 Online\n" "; Dune 2000 Online\n"
"[dune2000-spawn]\n" "[dune2000-spawn]\n"
"maxgameticks=58\n" "maxgameticks=60\n"
"\n" "\n"
"; Command & Conquer: Tiberian Sun\n" "; Command & Conquer: Tiberian Sun\n"
"[game]\n" "[game]\n"