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anx.framework
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Samples
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StencilBuffer
History
SND\AstrorEnales_cp
eccbb00742
- Implemented ContentManager.OpenStream for Metro (Texture loading works already)
...
- Started refactoring all the Metro rendering classes - Fixed some missing License headers
2012-08-14 08:44:12 +00:00
..
Assets
- Added Default Metro Assets to the media path
2012-08-13 17:31:28 +00:00
Properties
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
anx.ico
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
Game1.cs
implemented feature
#461
(GraphicsDeviceManager: Screen size and FullScreen mode not working)
2011-11-30 13:58:55 +00:00
GameThumbnail.png
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
Manifest.appxmanifest
- Added Default Metro Assets to the media path
2012-08-13 17:31:28 +00:00
Program.cs
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
StencilBuffer_Linux.csproj
- Started working on AssemblyNameFile to make the Factory work on all systems
2012-08-11 13:06:29 +00:00
StencilBuffer_PSVita.csproj
- Started working on AssemblyNameFile to make the Factory work on all systems
2012-08-11 13:06:29 +00:00
StencilBuffer_WindowsMetro.csproj
- Implemented ContentManager.OpenStream for Metro (Texture loading works already)
2012-08-14 08:44:12 +00:00
StencilBuffer.csproj
added some ContentPipeline stuff (upcoming own implementation)
2012-08-14 07:42:00 +00:00