Glatzemann e8cfec47c4 fixed a small issue in sscg
fixed build files of shaders
2011-11-16 14:53:42 +00:00

10 lines
372 B
XML

<?xml version="1.0" encoding="utf-8" ?>
<Build License="../../doc/license.txt"
Target="../../RenderSystems/ANX.Framework.Windows.GL3/ShaderByteCode.cs"
Namespace="ANX.Framework.Windows.GL3">
<Shader Type="SpriteBatch"
Source="../../Shader/GL3/SpriteBatch_GLSL.fx"
RenderSystem="ANX.Framework.Windows.GL3"
/>
</Build>