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anx.framework
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RenderSystems
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SND\AstrorEnales_cp
b3895055bd
Fixed Dx11 Vertex Buffer problem with some Textures not being drawn.
2012-08-29 18:56:51 +00:00
..
ANX.Framework.Windows.DX10
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00
ANX.Framework.Windows.GL3
- Moved the Wave loading/conversion to an extra project (WaveUtils)
2012-08-29 18:07:54 +00:00
ANX.RenderSystem.PsVita
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00
ANX.RenderSystem.Windows.DX11
Fixed Dx11 Vertex Buffer problem with some Textures not being drawn.
2012-08-29 18:56:51 +00:00
ANX.RenderSystem.Windows.Metro
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00