37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
using System;
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using NUnit.Framework;
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using XNAPreparingDeviceSettingsEventArgs = Microsoft.Xna.Framework.PreparingDeviceSettingsEventArgs;
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using ANXPreparingDeviceSettingsEventArgs = ANX.Framework.PreparingDeviceSettingsEventArgs;
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using XNAGameComponentCollectionEventArgs = Microsoft.Xna.Framework.GameComponentCollectionEventArgs;
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using ANXGameComponentCollectionEventArgs = ANX.Framework.GameComponentCollectionEventArgs;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen
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{
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class EventArgsTest
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{
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[Test]
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public void PreparingDeviceSettingsEventArgs()
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{
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var xna = new XNAPreparingDeviceSettingsEventArgs(null);
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var anx = new ANXPreparingDeviceSettingsEventArgs(null);
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Assert.AreEqual(xna.GraphicsDeviceInformation, anx.GraphicsDeviceInformation);
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}
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[Test]
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public void GameComponentCollectionEventArgs()
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{
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var xna = new XNAGameComponentCollectionEventArgs(null);
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var anx = new ANXGameComponentCollectionEventArgs(null);
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Assert.AreEqual(xna.GameComponent, anx.GameComponent);
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}
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}
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}
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