SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

104 lines
1.5 KiB
C#

using System;
using ANX.Framework.Graphics;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Media
{
public sealed class VideoPlayer : IDisposable
{
public bool IsDisposed
{
get
{
throw new NotImplementedException();
}
}
public TimeSpan PlayPosition
{
get
{
throw new NotImplementedException();
}
}
public float Volume
{
get
{
throw new NotImplementedException();
}
}
public bool IsMuted
{
get
{
throw new NotImplementedException();
}
}
public bool IsLooped
{
get
{
throw new NotImplementedException();
}
}
public Video Video
{
get
{
throw new NotImplementedException();
}
}
public MediaState State
{
get
{
throw new NotImplementedException();
}
}
~VideoPlayer()
{
Dispose();
}
public void Dispose()
{
throw new NotImplementedException();
}
public void Play(Video video)
{
throw new NotImplementedException();
}
public void Pause()
{
throw new NotImplementedException();
}
public void Resume()
{
throw new NotImplementedException();
}
public void Stop()
{
throw new NotImplementedException();
}
public Texture2D GetTexture()
{
throw new NotImplementedException();
}
}
}