using System; using ANX.Framework.Graphics; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Media { public sealed class VideoPlayer : IDisposable { public bool IsDisposed { get { throw new NotImplementedException(); } } public TimeSpan PlayPosition { get { throw new NotImplementedException(); } } public float Volume { get { throw new NotImplementedException(); } } public bool IsMuted { get { throw new NotImplementedException(); } } public bool IsLooped { get { throw new NotImplementedException(); } } public Video Video { get { throw new NotImplementedException(); } } public MediaState State { get { throw new NotImplementedException(); } } ~VideoPlayer() { Dispose(); } public void Dispose() { throw new NotImplementedException(); } public void Play(Video video) { throw new NotImplementedException(); } public void Pause() { throw new NotImplementedException(); } public void Resume() { throw new NotImplementedException(); } public void Stop() { throw new NotImplementedException(); } public Texture2D GetTexture() { throw new NotImplementedException(); } } }