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anx.framework
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RenderSystems
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SND\AstrorEnales_cp
845d8ec716
- Further implemented the Dispose chain which now prevents the OpenGL gd from leaking (still some work required)
...
- Logging OpenGL version on Device Reset with GL3 RenderSystem
2012-08-30 12:05:40 +00:00
..
ANX.Framework.Windows.DX10
- Included ProjectConverter in samples build script. Projects are converted, but there are still issues with building sample content for the samples when using psvita or linux e.g.
2012-08-29 19:55:56 +00:00
ANX.Framework.Windows.GL3
- Further implemented the Dispose chain which now prevents the OpenGL gd from leaking (still some work required)
2012-08-30 12:05:40 +00:00
ANX.RenderSystem.PsVita
- Included ProjectConverter in samples build script. Projects are converted, but there are still issues with building sample content for the samples when using psvita or linux e.g.
2012-08-29 19:55:56 +00:00
ANX.RenderSystem.Windows.DX11
- Included ProjectConverter in samples build script. Projects are converted, but there are still issues with building sample content for the samples when using psvita or linux e.g.
2012-08-29 19:55:56 +00:00
ANX.RenderSystem.Windows.Metro
- Included ProjectConverter in samples build script. Projects are converted, but there are still issues with building sample content for the samples when using psvita or linux e.g.
2012-08-29 19:55:56 +00:00