2011-10-31 05:36:24 +00:00

113 lines
4.7 KiB
C#

#region Using Statements
using System;
#endregion // Using Statements
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.Framework.GamerServices
{
public enum AvatarBone
{
Root = 0,
BackLower = 1,
HipLeft = 2,
HipRight = 3,
BackUpper = 5,
KneeLeft = 6,
KneeRight = 8,
AnkleLeft = 11,
CollarLeft = 12,
Neck = 14,
AnkleRight = 15,
CollarRight = 16,
Head = 19,
ShoulderLeft = 20,
ShoulderRight = 22,
ToeLeft = 21,
ToeRight = 23,
ElbowLeft = 25,
ElbowRight = 28,
WristLeft = 33,
FingerIndexLeft = 37,
WristRight = 36,
FingerMiddleLeft = 38,
FingerRingLeft = 39,
FingerSmallLeft = 40,
PropLeft = 41,
SpecialLeft = 42,
FingerThumbLeft = 43,
FingerIndexRight = 44,
FingerMiddleRight = 45,
FingerRingRight = 46,
FingerSmallRight = 47,
PropRight = 48,
SpecialRight = 49,
FingerThumbRight = 50,
FingerIndex2Left = 51,
FingerMiddle2Left = 52,
FingerRing2Left = 53,
FingerSmall2Left = 54,
FingerThumb2Left = 55,
FingerIndex2Right = 56,
FingerMiddle2Right = 57,
FingerRing2Right = 58,
FingerSmall2Right = 59,
FingerThumb2Right = 60,
FingerIndex3Left = 61,
FingerMiddle3Left = 62,
FingerRing3Left = 63,
FingerSmall3Left = 64,
FingerThumb3Left = 65,
FingerIndex3Right = 66,
FingerMiddle3Right = 67,
FingerRing3Right = 68,
FingerSmall3Right = 69,
FingerThumb3Right = 70,
}
}