Replaced the old VS templates with ones that offer more flexiblity. Started replacing the Content Project for the samples with our custom project type. Inlcuded a basic not yet working AssimpImporter.
82 lines
4.4 KiB
XML
82 lines
4.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>$guid1$</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>$safeprojectname$</RootNamespace>
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<AssemblyName>$safeprojectname$</AssemblyName>
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<TargetFrameworkVersion>v$targetframeworkversion$</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System"/>
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<Reference Include="ANX.Framework">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.Framework.dll</HintPath>
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</Reference>
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<Reference Include="ANX.Framework.Content.Pipeline">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.Framework.Content.Pipeline.dll</HintPath>
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</Reference>
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<Reference Include="ANX.InputDevices.Windows.XInput">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.InputDevices.Windows.XInput.dll</HintPath>
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</Reference>
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<Reference Include="ANX.InputSystem.Standard">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.InputSystem.Standard.dll</HintPath>
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</Reference>
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<Reference Include="ANX.PlatformSystem.Windows">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.PlatformSystem.Windows.dll</HintPath>
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</Reference>
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<Reference Include="ANX.RenderSystem.Windows.DX10">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.RenderSystem.Windows.DX10.dll</HintPath>
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</Reference>
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<Reference Include="ANX.SoundSystem.Windows.XAudio">
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<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.SoundSystem.Windows.XAudio.dll</HintPath>
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</Reference>
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$if$ ($targetframeworkversion$ >= 3.5)
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<Reference Include="System.Core"/>
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<Reference Include="System.Xml.Linq"/>
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<Reference Include="System.Data.DataSetExtensions"/>
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$endif$
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$if$ ($targetframeworkversion$ >= 4.0)
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<Reference Include="Microsoft.CSharp"/>
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$endif$
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<Reference Include="System.Data"/>
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<Reference Include="System.Xml"/>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Game1.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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