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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>$guid1$</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>$safeprojectname$</RootNamespace>
<AssemblyName>$safeprojectname$</AssemblyName>
<TargetFrameworkVersion>v$targetframeworkversion$</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System"/>
<Reference Include="ANX.Framework">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.Framework.dll</HintPath>
</Reference>
<Reference Include="ANX.Framework.Content.Pipeline">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.Framework.Content.Pipeline.dll</HintPath>
</Reference>
<Reference Include="ANX.InputDevices.Windows.XInput">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.InputDevices.Windows.XInput.dll</HintPath>
</Reference>
<Reference Include="ANX.InputSystem.Standard">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.InputSystem.Standard.dll</HintPath>
</Reference>
<Reference Include="ANX.PlatformSystem.Windows">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.PlatformSystem.Windows.dll</HintPath>
</Reference>
<Reference Include="ANX.RenderSystem.Windows.DX10">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.RenderSystem.Windows.DX10.dll</HintPath>
</Reference>
<Reference Include="ANX.SoundSystem.Windows.XAudio">
<HintPath>$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework', '', null, RegistryView.Registry64, RegistryView.Registry32))ANX.SoundSystem.Windows.XAudio.dll</HintPath>
</Reference>
$if$ ($targetframeworkversion$ >= 3.5)
<Reference Include="System.Core"/>
<Reference Include="System.Xml.Linq"/>
<Reference Include="System.Data.DataSetExtensions"/>
$endif$
$if$ ($targetframeworkversion$ >= 4.0)
<Reference Include="Microsoft.CSharp"/>
$endif$
<Reference Include="System.Data"/>
<Reference Include="System.Xml"/>
</ItemGroup>
<ItemGroup>
<Compile Include="Game1.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>