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anx.framework
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ANX.InputSystem.Windows.XInput
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Glatzemann
62eb1a260c
moved RenderSystems and InputSystems to a subfolder to clean up main folder
2011-11-16 13:51:51 +00:00
..
Properties
versioned all projects
2011-11-07 11:42:13 +00:00
ANX.InputSystem.Windows.XInput.csproj
moved RenderSystems and InputSystems to a subfolder to clean up main folder
2011-11-16 13:51:51 +00:00
Creator.cs
Some work on keyboard input. It is currently not working, see issue
#449
for further information
2011-11-14 19:37:05 +00:00
FormatConverter.cs
- static CompileShader method of GL3 render system now returns simply the shader source provided by the ContentImporter. This should be enough to compile a shader during runtime.
2011-11-15 05:46:08 +00:00
GamePad.cs
renamed CurrentCreator to DefaultCreator project wide
2011-11-11 15:21:41 +00:00
Keyboard.cs
- static CompileShader method of GL3 render system now returns simply the shader source provided by the ContentImporter. This should be enough to compile a shader during runtime.
2011-11-15 05:46:08 +00:00
Mouse.cs
Some work on keyboard input. It is currently not working, see issue
#449
for further information
2011-11-14 19:37:05 +00:00