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anx.framework
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RenderSystems
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Glatzemann
61ba3497f2
- some work on Texture2DWriter (not finished yet)
...
- fixed issue
#1021
(RenderTarget issue with SpriteBatch)
2015-03-15 01:11:13 +01:00
..
ANX.Framework.GL3
Fixed issue
#1015
(GetData method of vertex buffer). See VertexIndexBuffer sample for a proof of concept (search for GetData in Game1)
2015-03-15 01:11:09 +01:00
ANX.RenderSystem.DX.SharedSources
Fixed issue
#1015
(GetData method of vertex buffer). See VertexIndexBuffer sample for a proof of concept (search for GetData in Game1)
2015-03-15 01:11:09 +01:00
ANX.RenderSystem.PsVita
- Updated all Linux projects using the ProjectConverter. (-> This created the missing Linux version of GL3-Rendersystem)
2015-03-15 01:11:02 +01:00
ANX.RenderSystem.Windows.DX10
- some work on Texture2DWriter (not finished yet)
2015-03-15 01:11:13 +01:00
ANX.RenderSystem.Windows.DX11
- some work on Texture2DWriter (not finished yet)
2015-03-15 01:11:13 +01:00
ANX.RenderSystem.Windows.Metro
added WinRT target to the build file (this will call the metro target with ARM-CPU-Support switched on)
2015-03-15 01:11:11 +01:00