2012-08-11 22:03:44 +00:00

71 lines
1.4 KiB
C#

using System;
using ANX.Framework.NonXNA;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.RenderSystem.PsVita
{
public class PsVitaRasterizerState : INativeRasterizerState
{
#region INativeRasterizerState Member
public void Apply(Framework.Graphics.GraphicsDevice graphicsDevice)
{
throw new NotImplementedException();
}
public void Release()
{
throw new NotImplementedException();
}
public bool IsBound
{
get { throw new NotImplementedException(); }
}
public Framework.Graphics.CullMode CullMode
{
set { throw new NotImplementedException(); }
}
public float DepthBias
{
set { throw new NotImplementedException(); }
}
public Framework.Graphics.FillMode FillMode
{
set { throw new NotImplementedException(); }
}
public bool MultiSampleAntiAlias
{
set { throw new NotImplementedException(); }
}
public bool ScissorTestEnable
{
set { throw new NotImplementedException(); }
}
public float SlopeScaleDepthBias
{
set { throw new NotImplementedException(); }
}
#endregion
#region IDisposable Member
public void Dispose()
{
throw new NotImplementedException();
}
#endregion
}
}