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anx.framework
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RenderSystems
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ANX.BaseDirectX
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Glatzemann
5406e0213e
- fixed some issues in build script
...
- moved WaveUtils project from SoundSystems to Support folder
2015-03-14 23:31:36 +01:00
..
Properties
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
ANX.BaseDirectX_Linux.csproj
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
ANX.BaseDirectX_PSVita.csproj
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
ANX.BaseDirectX_WindowsMetro.csproj
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
ANX.BaseDirectX.csproj
- fixed some issues in build script
2015-03-14 23:31:36 +01:00
BaseEffect.cs
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
BaseEffectTechnique.cs
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
BaseFormatConverter.cs
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
BaseGraphicsDevice.cs
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
BaseIndexBuffer.cs
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
BaseStateObject.cs
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
BaseTexture2D.cs
- Fixed the Texture2DReader to correctly fill the texture with the mipmaps
2012-09-08 09:07:23 +00:00
BaseVertexBuffer.cs
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
IncludeHandler.cs
Merging some Dx10 and Dx11 Effect and GraphicsDevice code into BaseDirectX
2012-09-08 10:37:41 +00:00
WindowHelper.cs
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00