SND\AstrorEnales_cp 3316d46dba - Implemented some GetData methods in the Vertex and Index Buffer implementations
- Added developer, PercentageComplete and TestState attributes
- Added Event to the FrameworkDispatcher which will be used by the components that need it (audio etc.)
- Some more refactorings, regions, etc.
2012-09-04 21:36:46 +00:00

28 lines
663 B
C#

using ANX.Framework.NonXNA;
using SharpDX.Direct3D10;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.RenderSystem.Windows.DX10
{
public class EffectPass_DX10 : INativeEffectPass
{
public EffectPass NativePass { get; internal set; }
public string Name
{
get
{
return NativePass.Description.Name;
}
}
internal EffectPass_DX10(EffectPass setNativePass)
{
NativePass = setNativePass;
}
}
}