anx.framework/Tools/ProjectConverter/ProjectConverter.csproj
SND\AstrorEnales_cp 18152ade3e Implemented Feature #1010 by replacing the MsBuild sln-Parsing with our own parser which
enables us to run the project converter on linux. Updated all projects via ProjectConverter.
2015-03-15 01:11:14 +01:00

74 lines
3.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{B5209A04-B2F8-4033-A5E7-545BE771214C}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectConverter</RootNamespace>
<AssemblyName>ProjectConverter</AssemblyName>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Commandlineparameters>/linux ../RenderSystems/ANX.Framework.GL3/ANX.RenderSystem.GL3.csproj</Commandlineparameters>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Build" />
<Reference Include="nunit.framework">
<HintPath>..\..\lib\NUnit-2.6.1\bin\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfoFixer.cs" />
<Compile Include="Converter.cs" />
<Compile Include="DefinesConverter.cs" />
<Compile Include="Platforms\LinuxConverter.cs" />
<Compile Include="Platforms\MetroConverter.cs" />
<Compile Include="Platforms\Metro\AppxManifest.cs" />
<Compile Include="Platforms\Metro\MetroAssets.cs" />
<Compile Include="Platforms\PsVitaConverter.cs" />
<Compile Include="Program.cs" />
<Compile Include="ProjectData.cs" />
<Compile Include="ProjectPath.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VsSolution.cs" />
<Compile Include="VsSolutionProject.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>