35 lines
1.4 KiB
C#
35 lines
1.4 KiB
C#
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("WindowsGame1")]
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[assembly: AssemblyProduct("WindowsGame1")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyCompany("ANX.Framework Team")]
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[assembly: AssemblyCopyright("Copyright © ANX.Framework Team 2011")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type. Only Windows
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// assemblies support COM.
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[assembly: ComVisible(false)]
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// On Windows, the following GUID is for the ID of the typelib if this
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// project is exposed to COM. On other platforms, it unique identifies the
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// title storage container when deploying this assembly to the device.
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[assembly: Guid("aafb3d0c-02a2-4d20-81bc-03941e501eae")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("1.0.0.0")]
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