30 lines
1.0 KiB
XML
30 lines
1.0 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<Build License="../doc/license.txt"
|
|
Target="../RenderSystems/ANX.Framework.GL3/ShaderByteCode.cs"
|
|
Namespace="ANX.Framework.GL3">
|
|
<Shader Type="SpriteBatch"
|
|
Source="../Shader/GL3/SpriteBatch_GLSL.fx"
|
|
RenderSystem="ANX.RenderSystem.GL3"
|
|
/>
|
|
<Shader Type="AlphaTestEffect"
|
|
Source="../Shader/GL3/AlphaTest.fx"
|
|
RenderSystem="ANX.RenderSystem.GL3"
|
|
/>
|
|
<Shader Type="BasicEffect"
|
|
Source="../Shader/GL3/BasicEffect.fx"
|
|
RenderSystem="ANX.RenderSystem.GL3"
|
|
/>
|
|
<Shader Type="DualTextureEffect"
|
|
Source="../Shader/GL3/DualTexture.fx"
|
|
RenderSystem="ANX.RenderSystem.GL3"
|
|
/>
|
|
<Shader Type="EnvironmentMapEffect"
|
|
Source="../Shader/GL3/EnvironmentMap.fx"
|
|
RenderSystem="ANX.RenderSystem.GL3"
|
|
/>
|
|
<Shader Type="SkinnedEffect"
|
|
Source="../Shader/GL3/Skinned.fx"
|
|
RenderSystem="ANX.RenderSystem.GL3"
|
|
/>
|
|
</Build>
|