2012-08-11 22:03:44 +00:00

24 lines
618 B
C#

using System;
using ANX.Framework.NonXNA.RenderSystem;
using VitaRenderTarget = Sce.PlayStation.Core.Graphics.RenderTarget;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.RenderSystem.PsVita
{
public class PsVitaRenderTarget2D : PsVitaTexture2D, INativeRenderTarget2D
{
// TODO
public PsVitaRenderTarget2D()
: base(Framework.Graphics.SurfaceFormat.Color, 100, 100, 0)
{
}
public override void Dispose()
{
}
}
}