24 lines
618 B
C#
24 lines
618 B
C#
using System;
|
|
using ANX.Framework.NonXNA.RenderSystem;
|
|
using VitaRenderTarget = Sce.PlayStation.Core.Graphics.RenderTarget;
|
|
|
|
// This file is part of the ANX.Framework created by the
|
|
// "ANX.Framework developer group" and released under the Ms-PL license.
|
|
// For details see: http://anxframework.codeplex.com/license
|
|
|
|
namespace ANX.RenderSystem.PsVita
|
|
{
|
|
public class PsVitaRenderTarget2D : PsVitaTexture2D, INativeRenderTarget2D
|
|
{
|
|
// TODO
|
|
public PsVitaRenderTarget2D()
|
|
: base(Framework.Graphics.SurfaceFormat.Color, 100, 100, 0)
|
|
{
|
|
}
|
|
|
|
public override void Dispose()
|
|
{
|
|
}
|
|
}
|
|
}
|