Added Tests for: - DisplayMode - VertexElement - VertexPositionColor (GetHashCode still fails) - VertexPositionColorTexture (GetHashCode still fails) - VertexPositionTexture - VertexPositionNormalTexture
38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
using System;
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using System.Globalization;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics
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{
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Tested)]
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public class DisplayMode
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{
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public SurfaceFormat Format { get; private set; }
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public int Height { get; private set; }
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public int Width { get; private set; }
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public float AspectRatio { get; private set; }
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public Rectangle TitleSafeArea { get; private set; }
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internal DisplayMode(int width, int height, SurfaceFormat format)
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{
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this.Width = width;
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this.Height = height;
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this.Format = format;
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AspectRatio = (height == 0 || width == 0) ? 0f : (float)width / height;
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TitleSafeArea = new Rectangle(0, 0, width, height);
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}
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public override string ToString()
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{
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return String.Format(CultureInfo.CurrentCulture, "{{Width:{0} Height:{1} Format:{2} AspectRatio:{3}}}",
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Width, Height, Format, AspectRatio);
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}
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}
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}
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