SND\AstrorEnales_cp be01038e1f Fixed the DisplayMode class which was way too accessible!
Added Tests for:
- DisplayMode
- VertexElement
- VertexPositionColor (GetHashCode still fails)
- VertexPositionColorTexture (GetHashCode still fails)
- VertexPositionTexture
- VertexPositionNormalTexture
2015-03-15 01:11:49 +01:00

38 lines
1.3 KiB
C#

using System;
using System.Globalization;
using ANX.Framework.NonXNA.Development;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
[PercentageComplete(100)]
[Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Tested)]
public class DisplayMode
{
public SurfaceFormat Format { get; private set; }
public int Height { get; private set; }
public int Width { get; private set; }
public float AspectRatio { get; private set; }
public Rectangle TitleSafeArea { get; private set; }
internal DisplayMode(int width, int height, SurfaceFormat format)
{
this.Width = width;
this.Height = height;
this.Format = format;
AspectRatio = (height == 0 || width == 0) ? 0f : (float)width / height;
TitleSafeArea = new Rectangle(0, 0, width, height);
}
public override string ToString()
{
return String.Format(CultureInfo.CurrentCulture, "{{Width:{0} Height:{1} Format:{2} AspectRatio:{3}}}",
Width, Height, Format, AspectRatio);
}
}
}