2015-03-15 01:11:36 +01:00

162 lines
2.7 KiB
C#

#region Using Statements
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using ANX.Framework.NonXNA.Development;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
[PercentageComplete(10)]
[Developer("Glatzemann")]
[TestState(TestStateAttribute.TestState.Untested)]
public class AvatarRenderer : IDisposable
{
public const int BoneCount = 71;
public bool IsDisposed
{
get
{
throw new NotImplementedException();
}
}
public Vector3 AmbientLightColor
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Vector3 LightColor
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Vector3 LightDirection
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public AvatarRendererState State
{
get
{
throw new NotImplementedException();
}
}
public Matrix World
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Matrix View
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Matrix Projection
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public ReadOnlyCollection<int> ParentBones
{
get
{
throw new NotImplementedException();
}
}
public ReadOnlyCollection<Matrix> BindPose
{
get
{
throw new NotImplementedException();
}
}
public AvatarRenderer(AvatarDescription avatarDescription)
{
throw new NotImplementedException();
}
public AvatarRenderer(AvatarDescription avatarDescription, bool useLoadingEffect)
{
throw new NotImplementedException();
}
~AvatarRenderer()
{
Dispose();
}
public void Dispose()
{
throw new NotImplementedException();
}
protected void Dispose(bool disposing)
{
throw new NotImplementedException();
}
public void Draw(IAvatarAnimation animation)
{
throw new NotImplementedException();
}
public void Draw(IList<Matrix> bones, AvatarExpression expression)
{
throw new NotImplementedException();
}
}
}