79 lines
1.5 KiB
C#
79 lines
1.5 KiB
C#
#region Using Statements
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using System;
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using ANX.Framework.NonXNA.Development;
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#endregion // Using Statements
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.GamerServices
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{
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[PercentageComplete(10)]
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[Developer("Glatzemann")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public class AvatarDescription
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{
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public bool IsValid
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public byte[] Description
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public float Height
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public AvatarBodyType BodyType
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public event EventHandler<EventArgs> Changed;
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public AvatarDescription(byte[] data)
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{
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throw new NotImplementedException();
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}
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public static IAsyncResult BeginGetFromGamer(Gamer gamer, AsyncCallback callback,
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object state)
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{
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throw new NotImplementedException();
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}
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public static AvatarDescription EndGetFromGamer(IAsyncResult result)
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{
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throw new NotImplementedException();
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}
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public static AvatarDescription CreateRandom()
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{
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throw new NotImplementedException();
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}
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public static AvatarDescription CreateRandom(AvatarBodyType bodyType)
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{
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throw new NotImplementedException();
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}
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}
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}
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