#region Using Statements using System; using ANX.Framework.NonXNA.Development; #endregion // Using Statements // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.GamerServices { [PercentageComplete(10)] [Developer("Glatzemann")] [TestState(TestStateAttribute.TestState.Untested)] public class AvatarDescription { public bool IsValid { get { throw new NotImplementedException(); } } public byte[] Description { get { throw new NotImplementedException(); } } public float Height { get { throw new NotImplementedException(); } } public AvatarBodyType BodyType { get { throw new NotImplementedException(); } } public event EventHandler Changed; public AvatarDescription(byte[] data) { throw new NotImplementedException(); } public static IAsyncResult BeginGetFromGamer(Gamer gamer, AsyncCallback callback, object state) { throw new NotImplementedException(); } public static AvatarDescription EndGetFromGamer(IAsyncResult result) { throw new NotImplementedException(); } public static AvatarDescription CreateRandom() { throw new NotImplementedException(); } public static AvatarDescription CreateRandom(AvatarBodyType bodyType) { throw new NotImplementedException(); } } }