SND\AstrorEnales_cp 174fc74b4e - Added a full test set for the GameServiceContainer class
- Searched the svn log and replaced a lot of ??? Developer attributes with the real ones.
2015-03-15 01:11:42 +01:00

78 lines
1.6 KiB
C#

using System;
using ANX.Framework.NonXNA.Development;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Audio
{
[PercentageComplete(0)]
[Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Untested)]
public class SoundBank : IDisposable
{
#region Events
public event EventHandler<EventArgs> Disposing;
#endregion
#region Public
public bool IsDisposed { get; private set; }
public bool IsInUse
{
get { throw new NotImplementedException(); }
}
#endregion
#region Constructor
public SoundBank(AudioEngine audioEngine, string filename)
{
throw new NotImplementedException();
}
~SoundBank()
{
Dispose();
}
#endregion
#region GetCue
public Cue GetCue(string name)
{
throw new NotImplementedException();
}
#endregion
#region PlayCue
public void PlayCue(string name)
{
throw new NotImplementedException();
}
#endregion
#region PlayCue
public void PlayCue(string name, AudioListener listener, AudioEmitter emitter)
{
throw new NotImplementedException();
}
#endregion
#region Dispose
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (IsDisposed)
return;
IsDisposed = true;
throw new NotImplementedException();
}
#endregion
}
}