Konstantin Koch cb01231e7d implemented Intermediate.Serializer namespace in Content Pipeline.
removed the old .tfignore file.
2015-03-29 18:16:03 +02:00

51 lines
1.6 KiB
C#

#region Using Statements
using System;
using System.IO;
using ANX.Framework.NonXNA;
using NUnit.Framework;
#endregion // Using Statements
using XNAButtonState = Microsoft.Xna.Framework.Input.ButtonState;
using ANXButtonState = ANX.Framework.Input.ButtonState;
using XNAMouseState = Microsoft.Xna.Framework.Input.MouseState;
using ANXMouseState = ANX.Framework.Input.MouseState;
using ANXMouse = ANX.Framework.Input.Mouse;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.TestCenter.Strukturen.Input
{
[TestFixture]
class MouseTest
{
static object[] twoInt =
{
new int[]{DataFactory.RandomBitPlus,DataFactory.RandomBitPlus},
new int[]{0,0}
};
[TestFixtureSetUp]
public void Setup()
{
AddInSystemFactory.Instance.Initialize();
if (AddInSystemFactory.Instance.GetPreferredSystem(AddInType.InputSystem) == null)
{
AddInSystemFactory.Instance.SetPreferredSystem(AddInType.InputSystem, "Test");
}
}
[TestCaseSource("twoInt")]
public void GetState(int x, int y)
{
ANXMouse.SetPosition(x, y);
AssertHelper.ConvertEquals(new ANXMouseState(x, y, 0, ANXButtonState.Released, ANXButtonState.Released, ANXButtonState.Released, ANXButtonState.Released, ANXButtonState.Released), ANXMouse.GetState(), "GetState");
}
}
}