5 Commits

Author SHA1 Message Date
SND\AstrorEnales_cp
c1f4b8a9be Finally got the GL-Rendering to work, now investigating the
wrong texture
2011-11-21 20:01:03 +00:00
Glatzemann
fa49848f23 updated SpriteBatch_GLSL shader to match new GLSL shader format
GL3: get effect count
2011-11-16 09:35:01 +00:00
Glatzemann
2844c8b1ac worked on some ToDo's
some more work on GraphicsDevice
2011-11-07 11:26:19 +00:00
SND\rene87_cp
eae177fe8d XInput Mouse.GetState(); 2011-11-05 00:34:45 +00:00
Glatzemann
8326720ee3 initial import 2011-10-31 05:36:24 +00:00