SND\AstrorEnales_cp
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c1f4b8a9be
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Finally got the GL-Rendering to work, now investigating the
wrong texture
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2011-11-21 20:01:03 +00:00 |
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Glatzemann
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fa49848f23
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updated SpriteBatch_GLSL shader to match new GLSL shader format
GL3: get effect count
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2011-11-16 09:35:01 +00:00 |
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Glatzemann
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2844c8b1ac
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worked on some ToDo's
some more work on GraphicsDevice
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2011-11-07 11:26:19 +00:00 |
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SND\rene87_cp
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eae177fe8d
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XInput Mouse.GetState();
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2011-11-05 00:34:45 +00:00 |
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Glatzemann
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8326720ee3
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initial import
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2011-10-31 05:36:24 +00:00 |
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