- All methods in Vertex and IndexBuffer now call the native methods - Nearly all methods in Texture2D now call the native methods
- Started working on implementing all Texture baseclass methods
updated StockShaderCodeGenerator (sscg) to support DX11 shaders updated the DX11 RenderSystem to be on par with the DX10 RenderSystem (it is currently not working completly because of some issues with shaders)