Glatzemann
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d8693b5023
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fixed issue #453 (bad exception for unimplemented BasicEffect)
completed GetShaderByteCode in DX10 and GL3 RenderSystems
added dummy effect files for all shader types
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2011-11-23 10:13:38 +00:00 |
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SND\AstrorEnales_cp
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58a839db81
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Working on OpenGL vertex buffer, index buffer, effect and EffectParameter
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2011-11-20 12:49:11 +00:00 |
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SND\AstrorEnales_cp
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9fcf9ec91f
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- Working on the SpriteBatch_GLSL.fx
- Working on the Parameters property which now collects
the names and ids
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2011-11-17 20:06:13 +00:00 |
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SND\AstrorEnales_cp
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c3007a980e
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- Fixed the OpenTK reference in GL render system
- Improved the gl shader bytes generation alot, their now way smaller and
kinda safe against outside manipulation
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2011-11-17 19:31:46 +00:00 |
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Glatzemann
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e8cfec47c4
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fixed a small issue in sscg
fixed build files of shaders
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2011-11-16 14:53:42 +00:00 |
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Glatzemann
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44b2f9efef
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restored missing projects in new location
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2011-11-16 14:27:53 +00:00 |
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