20 Commits

Author SHA1 Message Date
Glatzemann
f4ad054470 fixed some minor issues caused by the update to SharpDX 2.4.1 2015-03-15 01:12:46 +01:00
Glatzemann
6304f1bb80 updated dependencies to SharpDX 2.4.1 2015-03-15 01:12:37 +01:00
SND\AstrorEnales_cp
0d25ca7589 - Added OggUtils Support project by making use of the csogg and csvorbis projects
- Implemented native Song playback in OpenAL and XAudio2
- Some tweaks in the MediaPlayer and MediaQueue
- Added a testmusic.ogg file to the media folder
2015-03-15 01:11:27 +01:00
SND\AstrorEnales_cp
4ec1977383 - Fixed compile errors in the AddInSystem under Metro
- Added OpenAL libraries
- Updated solutions and projects
2012-08-30 09:28:02 +00:00
SND\AstrorEnales_cp
734679616b - Added ILRepack
- Refactored the AddIn-System to allow merged assemblies (for metro, android, etc. later on)
- Added empty PsVita Sound and Media System modules
- Fixed 2 small missing excludes in the build script
- Cleaned the License headers in the shader files
- Some other refactorings
2012-08-25 17:27:45 +00:00
SND\AstrorEnales_cp
67a2c482fd - Working on Metro conversion (adding the AppxManifest automatically)
- Working on Graphics initialization on Metro (already clearing with a bit of hacking!)
2012-08-13 11:23:26 +00:00
Glatzemann
50e00c2052 - added NUnit 2.6.1 to libs folder -> it is used by the test cases
- fixed a lot of issues with the build system
- added PlatformSystems to the build
- fixed some project files (missing using statements)
- added PlatformSystems to the msi installer
- fixed some issues in the msi installer
- updated WIX to version 3.6RC (to support VS2012)

WIX v3.6RC is not included in the svn repository. If you want to build a msi installer yourself you have to install it. I added the link to the wix installer package to the documentation.
2012-08-10 13:24:34 +00:00
Glatzemann
5a8c6664f3 - updated to SharpDX 2.2.0
- removed old SharpDX-Win8 assemblies
2012-08-10 10:17:24 +00:00
SND\AstrorEnales_cp
5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00
Glatzemann
9b31c1b45d added SharpDX Windows 8 binaries (v2.0.4) 2012-02-18 13:10:55 +00:00
Glatzemann
020a5734b7 added Win8 assemblies of SharpDX to lib folder 2011-12-05 18:01:06 +00:00
Glatzemann
291c4698a1 added missing NLog binaries 2011-11-21 17:22:49 +00:00
Glatzemann
cfcedc0b9e Updated OpenTK to current trunk. It's a debug release and there were two patches necessary to fix two interface issues. 2011-11-21 13:14:35 +00:00
Glatzemann
39dc83d33e added NAnt 0.91 build system to the lib folder
added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00
Glatzemann
904ab0c529 Updated to revision b3f78ecc4b09 of SharpDX.
ATTENTION!!! API-CHANGE: SharpDX Color4 constructur changed signature from (alpha, red, green, blue) to (red, green, blue, alpha)
2011-11-15 05:41:56 +00:00
Glatzemann
4408acf3e8 updated to current repository head of SharpDX (Release version)
fixed some issues in DX10 RenderSystem due to the SharpDX update
2011-11-10 14:35:12 +00:00
Glatzemann
1851fb2f6d removed precompiled version of SharpDX 2.0 from lib folder because it is no longer necessary 2011-11-10 13:16:54 +00:00
SND\floAr_cp
99530730bd ddl in lib ordner hinzugefuegt
verweis auf dll geändert

kinect status:
kinect sollte erkannt werden, greift asynchron rgb und tiefeninformation sowie getract skelette ab. momentan fehlt noch user management sowie die tranformation der rgb und tiefen daten in eine textur
2011-11-08 21:36:16 +00:00
Glatzemann
cd4d4dec7b added missing OpenTK lib 2011-11-01 05:53:59 +00:00
Glatzemann
8326720ee3 initial import 2011-10-31 05:36:24 +00:00