8 Commits

Author SHA1 Message Date
SND\AstrorEnales_cp
325aa4c152 Implemented GetHashCode methods in the Input classes and added unit tests for them, they are now fully tested 2015-03-15 01:11:48 +01:00
SND\AstrorEnales_cp
3bf2261cd0 Finished Task #539 and implemented some VideoPlayer logic 2015-03-15 01:11:18 +01:00
SND\AstrorEnales_cp
379a1bc50e Some refactorings in the Input namespace and added PercentageComplete and TestState attributes to most classes 2012-09-01 16:20:44 +00:00
SND\AstrorEnales_cp
5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00
SND\rene87_cp
1070e18e5c add GamePadStateTest
fixed issue #482
2011-12-06 11:54:38 +00:00
SND\rene87_cp
38cbd8fcd2 add GamePadTest
fix GamePad class
improve IGamePad
2011-11-20 11:37:51 +00:00
Glatzemann
9695acd2e3 implemented class stubs of Storage Namespace
fixed signature of KeyboardState
fixed signature of GamePadButtons and optimized a little bit (for frequently used properties it is now cheaper to check state)
fixed signature of GamePadDPad and made it the same style as GamePadButtons
fixed signature of GamePadTriggers
fixed signature of GamePadCapabilities
fixed signature of GamePadState
2011-11-11 12:50:46 +00:00
Glatzemann
8326720ee3 initial import 2011-10-31 05:36:24 +00:00