add MouseStateTest.cs

some other test are modified
This commit is contained in:
SND\rene87_cp 2012-01-19 12:13:42 +00:00
parent 8ff04fef2e
commit 9907d2c740
8 changed files with 294 additions and 17 deletions

View File

@ -71,6 +71,7 @@
<Compile Include="Strukturen\Input\GamePadTriggersTest.cs" /> <Compile Include="Strukturen\Input\GamePadTriggersTest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Strukturen\Input\KeyboardStateTest.cs" /> <Compile Include="Strukturen\Input\KeyboardStateTest.cs" />
<Compile Include="Strukturen\Input\MouseStateTest.cs" />
<Compile Include="Strukturen\Storage\StorageContainerTest.cs" /> <Compile Include="Strukturen\Storage\StorageContainerTest.cs" />
<Compile Include="Strukturen\Storage\StorageDeviceTest.cs" /> <Compile Include="Strukturen\Storage\StorageDeviceTest.cs" />
<Compile Include="Strukturen\BoundingBoxTest.cs" /> <Compile Include="Strukturen\BoundingBoxTest.cs" />

View File

@ -210,6 +210,15 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals"); AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals");
} }
[TestCaseSource("buttonSample")]
public void Equals2(int buttons)
{
XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons);
ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons);
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals2");
}
[TestCaseSource("buttonSample")] [TestCaseSource("buttonSample")]
public void op_Equality(int buttons) public void op_Equality(int buttons)
{ {

View File

@ -174,6 +174,15 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
} }
} }
[TestCaseSource("Stats16")] [TestCaseSource("Stats16")]
public void Equal3(ANXButtonState upValue, ANXButtonState downValue, ANXButtonState leftValue, ANXButtonState rightValue, XNAButtonState upValue2, XNAButtonState downValue2, XNAButtonState leftValue2, XNAButtonState rightValue2)
{
ANXGamePadDPad anx = new ANXGamePadDPad(upValue, downValue, leftValue, rightValue);
XNAGamePadDPad xna = new XNAGamePadDPad(upValue2, downValue2, leftValue2, rightValue2);
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equal3");
}
[TestCaseSource("Stats16")]
public void OperatorNoEqual(ANXButtonState upValue, ANXButtonState downValue, ANXButtonState leftValue, ANXButtonState rightValue, XNAButtonState upValue2, XNAButtonState downValue2, XNAButtonState leftValue2, XNAButtonState rightValue2) public void OperatorNoEqual(ANXButtonState upValue, ANXButtonState downValue, ANXButtonState leftValue, ANXButtonState rightValue, XNAButtonState upValue2, XNAButtonState downValue2, XNAButtonState leftValue2, XNAButtonState rightValue2)
{ {
ANXGamePadDPad anx = new ANXGamePadDPad(upValue, downValue, leftValue, rightValue); ANXGamePadDPad anx = new ANXGamePadDPad(upValue, downValue, leftValue, rightValue);

View File

@ -78,6 +78,7 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat}, new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
new object[]{-2,-2,-2,-2} new object[]{-2,-2,-2,-2}
}; };
#endregion
[TestCaseSource("twofloats")] [TestCaseSource("twofloats")]
public void Left(float leftX, float leftY,float rightX,float rightY) public void Left(float leftX, float leftY,float rightX,float rightY)
{ {
@ -118,6 +119,13 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2"); AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2");
} }
[TestCaseSource("twofloats")] [TestCaseSource("twofloats")]
public void Equals3(float leftX, float leftY, float rightX, float rightY)
{
ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals3");
}
[TestCaseSource("twofloats")]
public void NotEquals(float leftX, float leftY,float rightX,float rightY) public void NotEquals(float leftX, float leftY,float rightX,float rightY)
{ {
ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX,leftY),new ANXVector2(rightX,rightY)); ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX,leftY),new ANXVector2(rightX,rightY));
@ -130,6 +138,6 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
XNAGamePadThumbSticks xna2 = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY)); XNAGamePadThumbSticks xna2 = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "NotEquals"); AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "NotEquals");
} }
#endregion
} }
} }

View File

@ -111,6 +111,13 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2"); AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2");
} }
[TestCaseSource("twofloats")] [TestCaseSource("twofloats")]
public void Equals3(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals3");
}
[TestCaseSource("twofloats")]
public void NotEquals(float leftTrigger, float rightTrigger) public void NotEquals(float leftTrigger, float rightTrigger)
{ {
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger); ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);

View File

@ -224,6 +224,8 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
{ {
new int[]{9,32,33,34,35,36,37,38,39,40}, new int[]{9,32,33,34,35,36,37,38,39,40},
new int[]{9,9,9,34,35,36,37,38,39,40}, new int[]{9,9,9,34,35,36,37,38,39,40},
new int[]{9,42,9,34,35,36,37,38,39,40},
new int[]{9,42,43,34,35,36,37,38,39,40},
}; };
#endregion #endregion
@ -271,6 +273,44 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "opequal"); AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "opequal");
} }
[TestCaseSource("Key10")]
public void Equals(int[] key)
{
ANXKeys[] anxkey = new ANXKeys[10];
XNAKeys[] xnakey = new XNAKeys[10];
for (int i = 0; i < key.Length; i++)
{
anxkey[i] = (ANXKeys)key[i];
xnakey[i] = (XNAKeys)key[i];
}
ANXKeyboardState anx = new ANXKeyboardState(anxkey);
XNAKeyboardState xna = new XNAKeyboardState(xnakey);
ANXKeyboardState anx2 = new ANXKeyboardState(anxkey);
XNAKeyboardState xna2 = new XNAKeyboardState(xnakey);
AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals");
}
[TestCaseSource("Key10")]
public void Equals2(int[] key)
{
ANXKeys[] anxkey = new ANXKeys[10];
XNAKeys[] xnakey = new XNAKeys[10];
for (int i = 0; i < key.Length; i++)
{
anxkey[i] = (ANXKeys)key[i];
xnakey[i] = (XNAKeys)key[i];
}
ANXKeyboardState anx = new ANXKeyboardState(anxkey);
XNAKeyboardState xna = new XNAKeyboardState(xnakey);
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals2");
}
[TestCaseSource("Key10")] [TestCaseSource("Key10")]
public void opEqual2(int[] key) public void opEqual2(int[] key)
{ {
@ -350,5 +390,23 @@ namespace ANX.Framework.TestCenter.Strukturen.Input
AssertHelper.ConvertEquals(xna.GetPressedKeys(), anx.GetPressedKeys(), "GetPressedKeys"); AssertHelper.ConvertEquals(xna.GetPressedKeys(), anx.GetPressedKeys(), "GetPressedKeys");
} }
[TestCaseSource("Key10")]
public void KeyState(int[] key)
{
ANXKeys[] anxkey = new ANXKeys[10];
XNAKeys[] xnakey = new XNAKeys[10];
for (int i = 0; i < key.Length; i++)
{
anxkey[i] = (ANXKeys)key[i];
xnakey[i] = (XNAKeys)key[i];
}
ANXKeyboardState anx = new ANXKeyboardState(anxkey);
XNAKeyboardState xna = new XNAKeyboardState(xnakey);
AssertHelper.ConvertEquals(xna[(XNAKeys)9]==Microsoft.Xna.Framework.Input.KeyState.Down, anx[(ANXKeys)9]==ANX.Framework.Input.KeyState.Down, "KeyState");
}
} }
} }

View File

@ -0,0 +1,200 @@
#region Using Statements
using System;
using System.IO;
using ANX.Framework.NonXNA;
using NUnit.Framework;
#endregion // Using Statements
using XNAMouseState = Microsoft.Xna.Framework.Input.MouseState;
using ANXMouseState = ANX.Framework.Input.MouseState;
using XNAButtonState = Microsoft.Xna.Framework.Input.ButtonState;
using ANXButtonState = ANX.Framework.Input.ButtonState;
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.Framework.TestCenter.Strukturen.Input
{
[TestFixture]
class MouseStateTest
{
#region TestCase
static object[] case1 =
{
new int[]{DataFactory.RandomIntValueMinMax(0,int.MaxValue),DataFactory.RandomIntValueMinMax(0,int.MaxValue),DataFactory.RandomIntValueMinMax(int.MinValue,int.MaxValue),DataFactory.RandomIntValueMinMax(0,2),DataFactory.RandomIntValueMinMax(0,2),DataFactory.RandomIntValueMinMax(0,2),DataFactory.RandomIntValueMinMax(0,2),DataFactory.RandomIntValueMinMax(0,2)},
};
#endregion
[TestCaseSource("case1")]
public void LeftButton(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna= new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.LeftButton == XNAButtonState.Pressed, anx.LeftButton == ANXButtonState.Pressed, "LeftButton");
}
[TestCaseSource("case1")]
public void MiddleButton(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.MiddleButton == XNAButtonState.Pressed, anx.MiddleButton == ANXButtonState.Pressed, "MiddleButton");
}
[TestCaseSource("case1")]
public void RightButton(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.RightButton == XNAButtonState.Pressed, anx.RightButton == ANXButtonState.Pressed, "RightButton");
}
[TestCaseSource("case1")]
public void XButton1(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.XButton1 == XNAButtonState.Pressed, anx.XButton1 == ANXButtonState.Pressed, "XButton1");
}
[TestCaseSource("case1")]
public void XButton2(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.XButton2 == XNAButtonState.Pressed, anx.XButton2 == ANXButtonState.Pressed, "XButton2");
}
[TestCaseSource("case1")]
public void ScrollWheelValue(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.ScrollWheelValue, anx.ScrollWheelValue, "ScrollWheelValue");
}
[TestCaseSource("case1")]
public void X(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.X, anx.X, "X");
}
[TestCaseSource("case1")]
public void Y(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.Y, anx.Y, "Y");
}
[TestCaseSource("case1")]
public void OpEqual(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
ANXMouseState anx2 = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna2 = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "OpEqual");
}
[TestCaseSource("case1")]
public void Equals(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
ANXMouseState anx2 = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna2 = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals");
}
[TestCaseSource("case1")]
public void Equals2(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
ANXMouseState anx2 = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna2 = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals2");
}
[TestCaseSource("case1")]
public void OpUnEqual(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
ANXMouseState anx2 = new ANXMouseState(input[1], input[0], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna2 = new XNAMouseState(input[1], input[0], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "OpUnEqual");
}
[TestCaseSource("case1")]
public void ToString(int[] input)
{
ANXMouseState anx = new ANXMouseState(input[0], input[1], input[2], (ANXButtonState)input[3], (ANXButtonState)input[4], (ANXButtonState)input[5], (ANXButtonState)input[6], (ANXButtonState)input[7]);
XNAMouseState xna = new XNAMouseState(input[0], input[1], input[2], (XNAButtonState)input[3], (XNAButtonState)input[4], (XNAButtonState)input[5], (XNAButtonState)input[6], (XNAButtonState)input[7]);
AssertHelper.ConvertEquals(xna.ToString(), anx.ToString(), "ToString");
}
}
}

View File

@ -94,22 +94,7 @@ namespace ANX.Framework.Input
{ {
if (obj != null && obj.GetType() == typeof(KeyboardState)) if (obj != null && obj.GetType() == typeof(KeyboardState))
{ {
KeyboardState other = (KeyboardState)obj; return this == (KeyboardState)obj;
if (keyState.Length != other.keyState.Length)
{
return false;
}
for (int i = 0; i < keyState.Length; i++)
{
if (this.keyState[i] != other.keyState[i])
{
return false;
}
}
return true;
} }
return false; return false;