created VisualStudio 11 solution and project files for ANX.RenderSystem.Windows.Metro

This commit is contained in:
Glatzemann 2011-12-05 19:25:54 +00:00
parent 516d18338e
commit 9788bcfd5e
4 changed files with 53 additions and 40 deletions

View File

@ -5,13 +5,14 @@
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FF0AB665-2796-4354-9630-76C2751DB3C2}</ProjectGuid> <ProjectGuid>{FFA7FF96-572C-4284-AB4D-E8B5539565F3}</ProjectGuid>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ANX.RenderSystem.Windows.Metro</RootNamespace> <RootNamespace>ANX.RenderSystem.Windows.Metro</RootNamespace>
<AssemblyName>ANX.RenderSystem.Windows.Metro</AssemblyName> <AssemblyName>ANX.RenderSystem.Windows.Metro</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> <DefaultLanguage>en-US</DefaultLanguage>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
@ -30,6 +31,10 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Include="Creator.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="SharpDX"> <Reference Include="SharpDX">
<HintPath>..\..\lib\SharpDX-Win8\Bin\SharpDX.dll</HintPath> <HintPath>..\..\lib\SharpDX-Win8\Bin\SharpDX.dll</HintPath>
@ -43,24 +48,8 @@
<Reference Include="SharpDX.DXGI"> <Reference Include="SharpDX.DXGI">
<HintPath>..\..\lib\SharpDX-Win8\Bin\SharpDX.DXGI.dll</HintPath> <HintPath>..\..\lib\SharpDX-Win8\Bin\SharpDX.DXGI.dll</HintPath>
</Reference> </Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v1.0\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework.csproj">
<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
<Name>ANX.Framework</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">

View File

@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 11 Express for Windows 8
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ANX.RenderSystem.Windows.Metro", "ANX.RenderSystem.Windows.Metro.csproj", "{FFA7FF96-572C-4284-AB4D-E8B5539565F3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FFA7FF96-572C-4284-AB4D-E8B5539565F3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FFA7FF96-572C-4284-AB4D-E8B5539565F3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FFA7FF96-572C-4284-AB4D-E8B5539565F3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FFA7FF96-572C-4284-AB4D-E8B5539565F3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ANX.RenderSystem.Windows.Metro
{
public class Creator
{
}
}

View File

@ -2,35 +2,27 @@
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden // General Information about an assembly is controlled through the following
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // set of attributes. Change these attribute values to modify the information
// die mit einer Assembly verknüpft sind. // associated with an assembly.
[assembly: AssemblyTitle("ANX.RenderSystem.Windows.Metro")] [assembly: AssemblyTitle("ANX.RenderSystem.Windows.Metro")]
[assembly: AssemblyDescription("")] [assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")] [assembly: AssemblyCompany("ANX.Framework Team")]
[assembly: AssemblyProduct("ANX.RenderSystem.Windows.Metro")] [assembly: AssemblyProduct("ANX.RenderSystem.Windows.Metro")]
[assembly: AssemblyCopyright("Copyright © 2011")] [assembly: AssemblyCopyright("Copyright © ANX.Framework Team 2011")]
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar // Version information for an assembly consists of the following four values:
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("1cdd13f3-d2c6-4f5b-8a08-41c34d364cf6")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
// //
// Hauptversion // Major Version
// Nebenversion // Minor Version
// Buildnummer // Build Number
// Revision // Revision
// //
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern // You can specify all the values or you can default the Build and Revision Numbers
// übernehmen, indem Sie "*" eingeben: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyVersion("0.0.1.0")]
[assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyFileVersion("0.0.1.0")]