Fix AudioSample
Convert AudioSample Project file from XNA to ANX and don't throw an exception if a PCM encoded Wave File should be loaded because it can't be converted to PCM. Additionally, the Visual Studio extension will now automatically filter out unsupported platforms, atleast for now, otherwise the build breaks.
This commit is contained in:
parent
c22baa8417
commit
805b7032be
@ -1,58 +1,223 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SampleContent", "SampleContent\SampleContent.contentproj", "{FA6E229D-4504-47B1-8A23-2D3FCC13F778}"
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EndProject
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# Visual Studio 2013
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VisualStudioVersion = 12.0.40629.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AudioSample", "AudioSample\AudioSample.csproj", "{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}"
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ProjectSection(ProjectDependencies) = postProject
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{75EFAE60-726E-430F-8661-4CF9ABD1306C} = {75EFAE60-726E-430F-8661-4CF9ABD1306C}
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EndProjectSection
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EndProject
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Project("{75EFAE60-726E-430F-8661-4CF9ABD1306C}") = "SampleContent", "SampleContent\SampleContent.cproj", "{75EFAE60-726E-430F-8661-4CF9ABD1306C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|0 = Debug|0
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Debug|Android = Debug|Android
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Debug|Any CPU = Debug|Any CPU
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Debug|iOS = Debug|iOS
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Debug|Linux = Debug|Linux
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Debug|Mac OS = Debug|Mac OS
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Debug|Mixed Platforms = Debug|Mixed Platforms
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Debug|PS Vita = Debug|PS Vita
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Debug|Windows = Debug|Windows
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Debug|Windows Metro = Debug|Windows Metro
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Debug|Windows Phone = Debug|Windows Phone
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Debug|x86 = Debug|x86
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Debug|XBox 360 = Debug|XBox 360
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DebugWin8|0 = DebugWin8|0
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DebugWin8|Android = DebugWin8|Android
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DebugWin8|Any CPU = DebugWin8|Any CPU
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DebugWin8|iOS = DebugWin8|iOS
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DebugWin8|Linux = DebugWin8|Linux
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DebugWin8|Mac OS = DebugWin8|Mac OS
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DebugWin8|Mixed Platforms = DebugWin8|Mixed Platforms
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DebugWin8|PS Vita = DebugWin8|PS Vita
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DebugWin8|Windows = DebugWin8|Windows
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DebugWin8|Windows Metro = DebugWin8|Windows Metro
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DebugWin8|Windows Phone = DebugWin8|Windows Phone
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DebugWin8|x86 = DebugWin8|x86
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DebugWin8|XBox 360 = DebugWin8|XBox 360
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Release|0 = Release|0
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Release|Android = Release|Android
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Release|Any CPU = Release|Any CPU
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Release|iOS = Release|iOS
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Release|Linux = Release|Linux
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Release|Mac OS = Release|Mac OS
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Release|Mixed Platforms = Release|Mixed Platforms
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Release|PS Vita = Release|PS Vita
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Release|Windows = Release|Windows
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Release|Windows Metro = Release|Windows Metro
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Release|Windows Phone = Release|Windows Phone
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Release|x86 = Release|x86
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Release|XBox 360 = Release|XBox 360
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ReleaseWin8|0 = ReleaseWin8|0
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ReleaseWin8|Android = ReleaseWin8|Android
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ReleaseWin8|Any CPU = ReleaseWin8|Any CPU
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ReleaseWin8|iOS = ReleaseWin8|iOS
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ReleaseWin8|Linux = ReleaseWin8|Linux
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ReleaseWin8|Mac OS = ReleaseWin8|Mac OS
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ReleaseWin8|Mixed Platforms = ReleaseWin8|Mixed Platforms
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ReleaseWin8|PS Vita = ReleaseWin8|PS Vita
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ReleaseWin8|Windows = ReleaseWin8|Windows
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ReleaseWin8|Windows Metro = ReleaseWin8|Windows Metro
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ReleaseWin8|Windows Phone = ReleaseWin8|Windows Phone
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ReleaseWin8|x86 = ReleaseWin8|x86
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ReleaseWin8|XBox 360 = ReleaseWin8|XBox 360
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Debug|x86.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.DebugWin8|Any CPU.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.DebugWin8|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.DebugWin8|x86.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Release|Any CPU.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Release|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Release|x86.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.ReleaseWin8|Any CPU.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.ReleaseWin8|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{FA6E229D-4504-47B1-8A23-2D3FCC13F778}.ReleaseWin8|x86.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Any CPU.ActiveCfg = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Mixed Platforms.Build.0 = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|x86.ActiveCfg = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|x86.Build.0 = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Any CPU.ActiveCfg = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Mixed Platforms.ActiveCfg = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Mixed Platforms.Build.0 = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|x86.ActiveCfg = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|x86.Build.0 = Debug|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Any CPU.ActiveCfg = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Mixed Platforms.ActiveCfg = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Mixed Platforms.Build.0 = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|x86.ActiveCfg = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|x86.Build.0 = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Any CPU.ActiveCfg = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Mixed Platforms.ActiveCfg = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Mixed Platforms.Build.0 = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|x86.ActiveCfg = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|x86.Build.0 = Release|x86
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|0.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Android.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|iOS.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Linux.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Mac OS.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|PS Vita.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Windows.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Windows Metro.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|Windows Phone.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|x86.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Debug|XBox 360.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|0.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Android.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Any CPU.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Any CPU.Build.0 = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|iOS.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Linux.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Mac OS.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Mixed Platforms.Build.0 = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|PS Vita.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Windows.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Windows Metro.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|Windows Phone.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|x86.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.DebugWin8|XBox 360.ActiveCfg = Debug|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|0.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Android.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Any CPU.Build.0 = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|iOS.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Linux.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Mac OS.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Mixed Platforms.Build.0 = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|PS Vita.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Windows.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Windows Metro.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|Windows Phone.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|x86.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.Release|XBox 360.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|0.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Android.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Any CPU.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Any CPU.Build.0 = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|iOS.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Linux.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Mac OS.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Mixed Platforms.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Mixed Platforms.Build.0 = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|PS Vita.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Windows.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Windows Metro.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|Windows Phone.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|x86.ActiveCfg = Release|Any CPU
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{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}.ReleaseWin8|XBox 360.ActiveCfg = Release|Any CPU
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|0.ActiveCfg = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Android.ActiveCfg = Debug|Android
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Android.Build.0 = Debug|Android
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Any CPU.ActiveCfg = Debug|Android
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|iOS.ActiveCfg = Debug|iOS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|iOS.Build.0 = Debug|iOS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Linux.ActiveCfg = Debug|Linux
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Linux.Build.0 = Debug|Linux
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mac OS.ActiveCfg = Debug|Mac OS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mac OS.Build.0 = Debug|Mac OS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mixed Platforms.ActiveCfg = Debug|Windows
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mixed Platforms.Build.0 = Debug|Windows
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|PS Vita.ActiveCfg = Debug|PS Vita
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|PS Vita.Build.0 = Debug|PS Vita
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows.ActiveCfg = Debug|Windows
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows.Build.0 = Debug|Windows
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Metro.ActiveCfg = Debug|Windows Metro
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||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Metro.Build.0 = Debug|Windows Metro
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Phone.ActiveCfg = Debug|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Phone.Build.0 = Debug|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|x86.ActiveCfg = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|XBox 360.ActiveCfg = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|XBox 360.Build.0 = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|0.ActiveCfg = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Android.ActiveCfg = Debug|Android
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Android.Build.0 = Debug|Android
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Any CPU.ActiveCfg = Debug|Android
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|iOS.ActiveCfg = Debug|iOS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|iOS.Build.0 = Debug|iOS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Linux.ActiveCfg = Debug|Linux
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Linux.Build.0 = Debug|Linux
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mac OS.ActiveCfg = Debug|Mac OS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mac OS.Build.0 = Debug|Mac OS
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mixed Platforms.ActiveCfg = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mixed Platforms.Build.0 = Debug|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|PS Vita.ActiveCfg = Debug|PS Vita
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|PS Vita.Build.0 = Debug|PS Vita
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows.ActiveCfg = Debug|Windows
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows.Build.0 = Debug|Windows
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Metro.ActiveCfg = Debug|Windows Metro
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Metro.Build.0 = Debug|Windows Metro
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Phone.ActiveCfg = Debug|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Phone.Build.0 = Debug|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|x86.ActiveCfg = Debug|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|XBox 360.ActiveCfg = Debug|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|XBox 360.Build.0 = Debug|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|0.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Android.ActiveCfg = Release|Android
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Android.Build.0 = Release|Android
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Any CPU.ActiveCfg = Release|Android
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|iOS.ActiveCfg = Release|iOS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|iOS.Build.0 = Release|iOS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Linux.ActiveCfg = Release|Linux
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Linux.Build.0 = Release|Linux
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mac OS.ActiveCfg = Release|Mac OS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mac OS.Build.0 = Release|Mac OS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mixed Platforms.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mixed Platforms.Build.0 = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|PS Vita.ActiveCfg = Release|PS Vita
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|PS Vita.Build.0 = Release|PS Vita
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows.ActiveCfg = Release|Windows
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows.Build.0 = Release|Windows
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Metro.ActiveCfg = Release|Windows Metro
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Metro.Build.0 = Release|Windows Metro
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Phone.ActiveCfg = Release|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Phone.Build.0 = Release|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|x86.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|XBox 360.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|XBox 360.Build.0 = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|0.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Android.ActiveCfg = Release|Android
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Android.Build.0 = Release|Android
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Any CPU.ActiveCfg = Release|Android
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|iOS.ActiveCfg = Release|iOS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|iOS.Build.0 = Release|iOS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Linux.ActiveCfg = Release|Linux
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Linux.Build.0 = Release|Linux
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mac OS.ActiveCfg = Release|Mac OS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mac OS.Build.0 = Release|Mac OS
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mixed Platforms.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mixed Platforms.Build.0 = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|PS Vita.ActiveCfg = Release|PS Vita
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|PS Vita.Build.0 = Release|PS Vita
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows.ActiveCfg = Release|Windows
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows.Build.0 = Release|Windows
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Metro.ActiveCfg = Release|Windows Metro
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Metro.Build.0 = Release|Windows Metro
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Phone.ActiveCfg = Release|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Phone.Build.0 = Release|Windows Phone
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|x86.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|XBox 360.ActiveCfg = Release|XBox 360
|
||||
{75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|XBox 360.Build.0 = Release|XBox 360
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -1,65 +1,61 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B}</ProjectGuid>
|
||||
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>AudioSample</RootNamespace>
|
||||
<AssemblyName>AudioSample</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
|
||||
<XnaPlatform>Windows</XnaPlatform>
|
||||
<XnaProfile>HiDef</XnaProfile>
|
||||
<XnaCrossPlatformGroupID>4b57417a-c755-4652-a34c-9beb83e18811</XnaCrossPlatformGroupID>
|
||||
<XnaOutputType>Game</XnaOutputType>
|
||||
<ApplicationIcon>anx.ico</ApplicationIcon>
|
||||
<Thumbnail>GameThumbnail.png</Thumbnail>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\x86\Debug</OutputPath>
|
||||
<OutputPath>bin\Debug</OutputPath>
|
||||
<DefineConstants>TRACE;DEBUG;WINDOWS</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<XnaCompressContent>false</XnaCompressContent>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\x86\Release</OutputPath>
|
||||
<OutputPath>bin\Release</OutputPath>
|
||||
<DefineConstants>TRACE;WINDOWS</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<XnaCompressContent>true</XnaCompressContent>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<RunPostBuildEvent>Always</RunPostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="ANX.Framework">
|
||||
<HintPath>..\..\bin\Debug\ANX.Framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ANX.InputDevices.Windows.XInput">
|
||||
<HintPath>..\..\bin\Debug\ANX.InputDevices.Windows.XInput.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ANX.InputSystem.Standard">
|
||||
<HintPath>..\..\bin\Debug\ANX.InputSystem.Standard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ANX.PlatformSystem.Windows">
|
||||
<HintPath>..\..\bin\Debug\ANX.PlatformSystem.Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ANX.RenderSystem.Windows.DX10">
|
||||
<HintPath>..\..\bin\Debug\ANX.RenderSystem.Windows.DX10.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ANX.SoundSystem.Windows.XAudio">
|
||||
<HintPath>..\..\bin\Debug\ANX.SoundSystem.Windows.XAudio.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="System">
|
||||
<Private>False</Private>
|
||||
@ -74,41 +70,6 @@
|
||||
<Content Include="anx.ico" />
|
||||
<Content Include="GameThumbnail.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework.csproj">
|
||||
<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
|
||||
<Name>ANX.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\InputSystems\ANX.InputDevices.Windows.XInput\ANX.InputDevices.Windows.XInput.csproj">
|
||||
<Project>{60D08399-244F-46A3-91F1-4CFD26D961A3}</Project>
|
||||
<Name>ANX.InputDevices.Windows.XInput</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\InputSystems\ANX.InputSystem.Standard\ANX.InputSystem.Standard.csproj">
|
||||
<Project>{49066074-3B7B-4A55-B122-6BD33AB73558}</Project>
|
||||
<Name>ANX.InputSystem.Standard</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\PlatformSystems\ANX.PlatformSystem.Windows\ANX.PlatformSystem.Windows.csproj">
|
||||
<Project>{068EB2E9-963C-4E1B-8831-E25011F11FFE}</Project>
|
||||
<Name>ANX.PlatformSystem.Windows</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\RenderSystems\ANX.RenderSystem.Windows.DX10\ANX.RenderSystem.Windows.DX10.csproj">
|
||||
<Project>{5BE49183-2F6F-4527-AC90-D816911FCF90}</Project>
|
||||
<Name>ANX.RenderSystem.Windows.DX10</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SoundSystems\ANX.SoundSystem.OpenAL\ANX.SoundSystem.OpenAL.csproj">
|
||||
<Project>{14EF49AB-6D3F-458D-9D5C-D120B86EDD7A}</Project>
|
||||
<Name>ANX.SoundSystem.OpenAL</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SoundSystems\ANX.SoundSystem.Windows.XAudio\ANX.SoundSystem.Windows.XAudio.csproj">
|
||||
<Project>{6A582788-C4D2-410C-96CD-177F75712D65}</Project>
|
||||
<Name>ANX.SoundSystem.Windows.XAudio</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\SampleContent\SampleContent.contentproj">
|
||||
<Project>{FA6E229D-4504-47B1-8A23-2D3FCC13F778}</Project>
|
||||
<Name>SampleContent</Name>
|
||||
<XnaReferenceType>Content</XnaReferenceType>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
|
||||
<Visible>False</Visible>
|
||||
@ -130,14 +91,11 @@
|
||||
<ProductName>Windows Installer 3.1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>xcopy $(ProjectDir)..\SampleContent\bin\$(ConfigurationName) $(TargetDir)SampleContent\ /D /E /Y</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!--
|
||||
To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
@ -92,11 +92,6 @@
|
||||
<OutputPath>bin\Xbox 360\Release</OutputPath>
|
||||
<CompressContent>false</CompressContent>
|
||||
</Configuration>
|
||||
<Configuration Name="Debug" Platform="0">
|
||||
<Profile>Reach</Profile>
|
||||
<OutputPath>bin\Debug</OutputPath>
|
||||
<CompressContent>false</CompressContent>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<AssemblyReference Name="ANX.Framework.Content.Pipeline.Assimp">..\..\bin\Debug\ANX.Framework.Content.Pipeline.Assimp.dll</AssemblyReference>
|
||||
|
@ -41,6 +41,10 @@ namespace WaveUtils
|
||||
MsAdpcm.ConvertToPcm(loadedData);
|
||||
break;
|
||||
|
||||
case WaveFormat.PCM:
|
||||
//If it's already PCM, don't convert anything.
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new NotSupportedException("The WAVE format " + loadedData.WaveFormat +
|
||||
" is not supported yet. Unable to load!");
|
||||
|
@ -545,16 +545,20 @@ namespace ANX.Framework.VisualStudio.Nodes
|
||||
var dte = (EnvDTE.DTE)this.GetService(typeof(EnvDTE.DTE));
|
||||
var configurations = dte.Solution.SolutionBuild.SolutionConfigurations.AsEnumerable();
|
||||
var names = configurations.Select((x) => x.Name).Distinct().ToArray();
|
||||
|
||||
var unsupportedConfigurations = anxContentProject.Configurations.GetUniqueNames().Where((x) => !names.Contains(x)).ToArray();
|
||||
foreach (var configName in unsupportedConfigurations)
|
||||
string[] platforms;
|
||||
using (var buildAppDomain = this.BuildAppDomain.Aquire())
|
||||
{
|
||||
Console.WriteLine("Removed configuration \"" + configName + "\" because it's not supported by this solution.");
|
||||
foreach (var affectedConfig in anxContentProject.Configurations.Where((x) => x.Name == configName).ToArray())
|
||||
{
|
||||
anxContentProject.Configurations.Remove(affectedConfig);
|
||||
}
|
||||
platforms = buildAppDomain.Proxy.GetPlatformDisplayNames();
|
||||
}
|
||||
|
||||
var unsupportedConfigurations = anxContentProject.Configurations.Where((x) => !names.Contains(x.Name) || !platforms.Contains(Utilities.GetDisplayName(x.Platform))).ToArray();
|
||||
foreach (var config in unsupportedConfigurations)
|
||||
{
|
||||
Console.WriteLine("Removed configuration \"{0}\":\"{1}\" because it's not supported by this solution.", config.Name, config.Platform);
|
||||
anxContentProject.Configurations.Remove(config);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override void ProcessFiles()
|
||||
|
Loading…
x
Reference in New Issue
Block a user