Fixed XInput using wrong KeyboardState Constructor

This commit is contained in:
SND\simsmaster_cp 2012-01-02 16:45:17 +00:00
parent 115de0957f
commit 70c5870e28

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@ -84,7 +84,7 @@ namespace ANX.InputDevices.Windows.XInput
// only available on XBox, behaviour regarding MSDN: empty keystate
return new Framework.Input.KeyboardState();
return new Framework.Input.KeyboardState(new Framework.Input.Keys[0]);
}
public Framework.Input.KeyboardState GetState()
@ -106,7 +106,7 @@ namespace ANX.InputDevices.Windows.XInput
}
}
return new Framework.Input.KeyboardState();
return new Framework.Input.KeyboardState(new Framework.Input.Keys[0]);
}
public void Dispose()