17 lines
510 B
C#
17 lines
510 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using ANX.Framework.Input;
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namespace ANX.Framework.NonXNA
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{
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public interface IGamePad
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{
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GamePadCapabilities GetCapabilities(PlayerIndex playerIndex);
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GamePadState GetState(PlayerIndex playerIndex);
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GamePadState GetState(PlayerIndex playerIndex, GamePadDeadZone deadZoneMode);
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bool SetVibration(PlayerIndex playerIndex, float leftMotor, float rightMotor);
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}
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}
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