82 lines
2.3 KiB
C#
82 lines
2.3 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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namespace ANX.ContentCompiler.GUI.Nodes
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{
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public class NodeProperties : ICustomTypeDescriptor
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{
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public virtual AttributeCollection GetAttributes()
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{
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AttributeCollection col = TypeDescriptor.GetAttributes(this, true);
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return col;
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}
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public virtual EventDescriptor GetDefaultEvent()
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{
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EventDescriptor ed = TypeDescriptor.GetDefaultEvent(this, true);
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return ed;
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}
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public virtual PropertyDescriptor GetDefaultProperty()
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{
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PropertyDescriptor pd = TypeDescriptor.GetDefaultProperty(this, true);
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return pd;
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}
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public virtual object GetEditor(Type editorBaseType)
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{
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object o = TypeDescriptor.GetEditor(this, editorBaseType, true);
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return o;
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}
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public virtual EventDescriptorCollection GetEvents()
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{
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EventDescriptorCollection edc = TypeDescriptor.GetEvents(this, true);
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return edc;
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}
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public virtual EventDescriptorCollection GetEvents(System.Attribute[] attributes)
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{
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EventDescriptorCollection edc = TypeDescriptor.GetEvents(this, attributes, true);
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return edc;
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}
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public virtual object GetPropertyOwner(PropertyDescriptor pd)
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{
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return this;
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}
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public virtual PropertyDescriptorCollection GetProperties()
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{
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PropertyDescriptorCollection pcol = GetProperties(null);
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return pcol;
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}
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public virtual PropertyDescriptorCollection GetProperties(System.Attribute[] attributes)
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{
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return TypeDescriptor.GetProperties(this, attributes, true);
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}
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public virtual string GetComponentName()
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{
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string name = TypeDescriptor.GetComponentName(this, true);
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return name;
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}
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public virtual TypeConverter GetConverter()
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{
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TypeConverter tc = TypeDescriptor.GetConverter(this, true);
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return tc;
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}
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public virtual string GetClassName()
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{
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return this.GetType().FullName;
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}
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}
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}
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