anx.framework/ANX.Framework/Graphics/ModelBoneCollection.cs

93 lines
2.3 KiB
C#
Raw Normal View History

#region Using Statements
using System;
using System.Collections.ObjectModel;
using System.Collections;
using System.Collections.Generic;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
public sealed class ModelBoneCollection : ReadOnlyCollection<ModelBone>
{
private ModelBone[] modelBones;
internal ModelBoneCollection(ModelBone[] modelBones)
: base(modelBones)
{
this.modelBones = modelBones;
}
public new Enumerator GetEnumerator()
{
return new Enumerator(this.modelBones);
}
public struct Enumerator : IEnumerator<ModelBone>, IDisposable, IEnumerator
{
private ModelBone[] wrappedArray;
private int position;
internal Enumerator(ModelBone[] wrappedArray)
{
this.wrappedArray = wrappedArray;
this.position = -1;
}
public ModelBone Current
{
get
{
return this.wrappedArray[this.position];
}
}
public bool MoveNext()
{
this.position++;
if (this.position >= this.wrappedArray.Length)
{
this.position = this.wrappedArray.Length;
return false;
}
return true;
}
void IEnumerator.Reset()
{
this.position = -1;
}
public void Dispose()
{
}
object IEnumerator.Current
{
get
{
return this.Current;
}
}
}
public bool TryGetValue (string boneName, out ModelBone value)
{
throw new NotImplementedException();
}
public ModelBone this[string boneName]
{
get
{
throw new NotImplementedException();
}
}
}
}