anx.framework/ANX.Framework/Graphics/EffectTechniqueCollection.cs

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#region Using Statements
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ANX.Framework.NonXNA;
using System.Collections;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics
{
public sealed class EffectTechniqueCollection : IEnumerable<EffectTechnique>, IEnumerable
{
#region Private Members
private Effect parentEffect;
private INativeEffect nativeEffect;
private List<EffectTechnique> techniques;
#endregion // Private Members
internal EffectTechniqueCollection(Effect parentEffect, INativeEffect nativeEffect)
{
this.parentEffect = parentEffect;
this.nativeEffect = nativeEffect;
this.techniques = new List<EffectTechnique>();
foreach (EffectTechnique teq in nativeEffect.Techniques)
{
this.techniques.Add(teq);
}
}
public EffectTechnique this[int index]
{
get
{
if (index >= techniques.Count)
{
throw new ArgumentOutOfRangeException("index");
}
return techniques[index];
}
}
public EffectTechnique this[string name]
{
get
{
foreach (EffectTechnique teq in techniques)
{
if (teq.Name.Equals(name))
{
return teq;
}
}
throw new ArgumentException("No technique with name '" + name + "' found.");
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}
}
IEnumerator<EffectTechnique> IEnumerable<EffectTechnique>.GetEnumerator()
{
throw new NotImplementedException();
}
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
public List<EffectTechnique>.Enumerator GetEnumerator()
{
throw new NotImplementedException();
}
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public int Count
{
get
{
return this.techniques.Count;
}
}
}
}