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using System;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics
{
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[PercentageComplete(100)]
[Developer("Glatzemann")]
[TestState(TestStateAttribute.TestState.Untested)]
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public sealed class EffectPass
{
private readonly Effect parentEffect;
public string Name { get; private set; }
public EffectAnnotationCollection Annotations { get; private set; }
internal EffectPass(Effect parentEffect)
{
if (parentEffect == null)
throw new ArgumentNullException("parentEffect");
this.parentEffect = parentEffect;
}
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public void Apply()
{
parentEffect.PreBindSetParameters();
parentEffect.NativeEffect.Apply(parentEffect.GraphicsDevice);
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}
}
}