using System; using ANX.Framework.NonXNA.Development; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Graphics { [PercentageComplete(100)] [Developer("Glatzemann")] [TestState(TestStateAttribute.TestState.Untested)] public sealed class EffectPass { private readonly Effect parentEffect; public string Name { get; private set; } public EffectAnnotationCollection Annotations { get; private set; } internal EffectPass(Effect parentEffect) { if (parentEffect == null) throw new ArgumentNullException("parentEffect"); this.parentEffect = parentEffect; } public void Apply() { parentEffect.PreBindSetParameters(); parentEffect.NativeEffect.Apply(parentEffect.GraphicsDevice); } } }