2012-10-14 16:40:10 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectGuid>{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>AlphaTestEffectSample</RootNamespace>
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<AssemblyName>AlphaTestEffectSample</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile>Client</TargetFrameworkProfile>
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2012-10-29 09:45:30 +00:00
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<ApplicationIcon>anx.ico</ApplicationIcon>
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2012-10-14 16:40:10 +00:00
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<Thumbnail>GameThumbnail.png</Thumbnail>
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<PublishUrl>publish\</PublishUrl>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\x86\Debug</OutputPath>
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2015-04-08 14:50:03 +02:00
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<DefineConstants>TRACE;DEBUG;WINDOWS;</DefineConstants>
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2012-10-14 16:40:10 +00:00
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<PlatformTarget>x86</PlatformTarget>
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<XnaCompressContent>false</XnaCompressContent>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\x86\Release</OutputPath>
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<DefineConstants>TRACE;WINDOWS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<PlatformTarget>x86</PlatformTarget>
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<XnaCompressContent>true</XnaCompressContent>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Game1.cs" />
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</ItemGroup>
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<ItemGroup>
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2012-10-29 09:45:30 +00:00
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<Content Include="anx.ico" />
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2012-10-14 16:40:10 +00:00
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<Content Include="GameThumbnail.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\ANX.Framework\ANX.Framework.csproj">
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<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
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<Name>ANX.Framework</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\InputSystems\ANX.InputDevices.Windows.XInput\ANX.InputDevices.Windows.XInput.csproj">
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<Project>{60D08399-244F-46A3-91F1-4CFD26D961A3}</Project>
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<Name>ANX.InputDevices.Windows.XInput</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\InputSystems\ANX.InputSystem.Standard\ANX.InputSystem.Standard.csproj">
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<Project>{49066074-3B7B-4A55-B122-6BD33AB73558}</Project>
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<Name>ANX.InputSystem.Standard</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\PlatformSystems\ANX.PlatformSystem.Windows\ANX.PlatformSystem.Windows.csproj">
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<Project>{068EB2E9-963C-4E1B-8831-E25011F11FFE}</Project>
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<Name>ANX.PlatformSystem.Windows</Name>
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</ProjectReference>
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2012-10-16 05:49:00 +00:00
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<ProjectReference Include="..\..\RenderSystems\ANX.Framework.GL3\ANX.RenderSystem.GL3.csproj">
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<Project>{EB8258E0-6741-4DB9-B756-1EBDF67B1ED6}</Project>
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<Name>ANX.RenderSystem.GL3</Name>
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</ProjectReference>
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2012-10-14 16:40:10 +00:00
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<ProjectReference Include="..\..\RenderSystems\ANX.RenderSystem.Windows.DX10\ANX.RenderSystem.Windows.DX10.csproj">
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<Project>{5BE49183-2F6F-4527-AC90-D816911FCF90}</Project>
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<Name>ANX.RenderSystem.Windows.DX10</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\RenderSystems\ANX.RenderSystem.Windows.DX11\ANX.RenderSystem.Windows.DX11.csproj">
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<Project>{B30DE9C2-0926-46B6-8351-9AF276C472D5}</Project>
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<Name>ANX.RenderSystem.Windows.DX11</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\SoundSystems\ANX.SoundSystem.Windows.XAudio\ANX.SoundSystem.Windows.XAudio.csproj">
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<Project>{6A582788-C4D2-410C-96CD-177F75712D65}</Project>
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<Name>ANX.SoundSystem.Windows.XAudio</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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2015-04-08 14:50:03 +02:00
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<Reference Include="System" />
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2012-10-14 16:40:10 +00:00
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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2015-04-08 14:50:03 +02:00
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<PropertyGroup>
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<PostBuildEvent>xcopy ..\SampleContent\bin\$(ConfigurationName)\ $(OutDir) /D /E /Y</PostBuildEvent>
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</PropertyGroup>
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2012-10-14 16:40:10 +00:00
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<!--
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To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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