2011-11-09 16:36:09 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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2011-11-14 16:19:58 +00:00
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using ANX.Framework.Input;
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2011-11-09 16:36:09 +00:00
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namespace ANX.Framework.NonXNA
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{
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2011-11-14 19:37:05 +00:00
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public interface IKeyboard : IDisposable
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2011-11-09 16:36:09 +00:00
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{
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2011-11-14 19:37:05 +00:00
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IntPtr WindowHandle { get; set; }
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2011-11-14 16:19:58 +00:00
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KeyboardState GetState();
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KeyboardState GetState(PlayerIndex playerIndex);
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2011-11-09 16:36:09 +00:00
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}
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}
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