2012-08-26 10:31:54 +00:00
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using System.Collections.Generic;
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2012-08-26 20:17:41 +00:00
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using System.IO;
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2012-08-26 10:31:54 +00:00
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using ANX.Framework.Media;
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2012-08-09 09:45:04 +00:00
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using ANX.Framework.Storage;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.NonXNA.PlatformSystem
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{
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public interface IPlatformSystemCreator : ICreator
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{
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GameHost CreateGameHost(Game game);
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2012-08-26 20:17:41 +00:00
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INativeStorageDevice CreateStorageDevice(StorageDevice device, PlayerIndex player, int sizeInBytes, int directoryCount);
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2012-08-09 09:45:04 +00:00
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INativeStorageContainer CreateStorageContainer(StorageContainer container);
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INativeTitleContainer CreateTitleContainer();
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INativeGameTimer CreateGameTimer();
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INativeContentManager CreateContentManager();
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2012-08-26 10:31:54 +00:00
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2012-08-26 20:17:41 +00:00
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Stream OpenReadFilestream(string filepath);
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2012-08-25 21:22:30 +00:00
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INativeMediaLibrary CreateMediaPlayer();
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2012-08-26 10:31:54 +00:00
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IList<MediaSource> GetAvailableMediaSources();
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2012-08-09 09:45:04 +00:00
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}
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}
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