using System.Collections.Generic; using System.IO; using ANX.Framework.Media; using ANX.Framework.Storage; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.NonXNA.PlatformSystem { public interface IPlatformSystemCreator : ICreator { GameHost CreateGameHost(Game game); INativeStorageDevice CreateStorageDevice(StorageDevice device, PlayerIndex player, int sizeInBytes, int directoryCount); INativeStorageContainer CreateStorageContainer(StorageContainer container); INativeTitleContainer CreateTitleContainer(); INativeGameTimer CreateGameTimer(); INativeContentManager CreateContentManager(); Stream OpenReadFilestream(string filepath); INativeMediaLibrary CreateMediaPlayer(); IList GetAvailableMediaSources(); } }