2012-08-09 09:45:04 +00:00
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#region Using Statements
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2011-10-31 05:36:24 +00:00
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using System;
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using System.Collections.ObjectModel;
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#endregion // Using Statements
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2012-08-09 09:45:04 +00:00
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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2011-10-31 05:36:24 +00:00
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namespace ANX.Framework
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{
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public sealed class GameComponentCollection : Collection<IGameComponent>
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{
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public event EventHandler<GameComponentCollectionEventArgs> ComponentAdded;
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public event EventHandler<GameComponentCollectionEventArgs> ComponentRemoved;
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public GameComponentCollection()
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{
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throw new NotImplementedException();
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}
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protected override void ClearItems()
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{
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throw new NotImplementedException();
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}
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protected override void InsertItem(int index, IGameComponent item)
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{
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throw new NotImplementedException();
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}
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private void OnComponentAdded(GameComponentCollectionEventArgs eventArgs)
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{
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throw new NotImplementedException();
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}
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private void OnComponentRemoved(GameComponentCollectionEventArgs eventArgs)
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{
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throw new NotImplementedException();
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}
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protected override void RemoveItem(int index)
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{
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throw new NotImplementedException();
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}
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protected override void SetItem(int index, IGameComponent item)
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{
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throw new NotImplementedException();
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}
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}
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}
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