29 lines
1.1 KiB
XML
Raw Permalink Normal View History

<?xml version="1.0" encoding="utf-8" ?>
<Build License="../doc/license.txt"
Target="../RenderSystems/ANX.RenderSystem.Windows.DX10/ShaderByteCode.cs"
Namespace="ANX.RenderSystem.Windows.DX10">
<Shader Type="SpriteBatch"
Source="../Shader/DX10/SpriteBatch.fx"
RenderSystem="ANX.RenderSystem.Windows.DX10"
/>
<Shader Type="AlphaTestEffect"
Source="../Shader/DX10/AlphaTest.fx"
RenderSystem="ANX.RenderSystem.Windows.DX10"
/>
<Shader Type="BasicEffect"
Source="../Shader/DX10/BasicEffect.fx"
RenderSystem="ANX.RenderSystem.Windows.DX10"
/>
<Shader Type="DualTextureEffect"
Source="../Shader/DX10/DualTexture.fx"
RenderSystem="ANX.RenderSystem.Windows.DX10"
/>
<Shader Type="EnvironmentMapEffect"
Source="../Shader/DX10/EnvironmentMap.fx"
RenderSystem="ANX.RenderSystem.Windows.DX10"
/>
<Shader Type="SkinnedEffect"
Source="../Shader/DX10/Skinned.fx"
RenderSystem="ANX.RenderSystem.Windows.DX10"
/>
</Build>