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using System;
using ANX.Framework.NonXNA;
namespace RecordingSample
{
static class Program
{
static void Main(string[] args)
{
//This is technically unessasary, because there is only a reference to the RecordingSystem...
2012-08-08 12:04:37 +00:00
AddInSystemFactory.Instance.SetPreferredSystem(AddInType.InputSystem, "Recording");
using (Game1 game = new Game1())
{
game.Run();
}
}
}
}